lunes, 25 de agosto de 2014

Yay! We did it! :D

Original post here:

We get to finish in time! :D :D :D
It was a crazy weekend! XD
We all 5 in team worked really hard, sleeping the least and nonstop programming, drawing, making music & sounds (and fighting some almost indestructible bugs XD) but we had a really great time! :D
For most of us it was the first Ludum Dare, and although we would have loved having more time to polish the game, we are very satisfied: D
We wanted to pay homage to the NES. So both the music (made with FamiTracker) and graphics (sprites with a maximum of 6 colors, 3 color tiles, etc.) and the kind of game tries to imitate the games of that great console.
You should listen this music while watching the world go round XD
We had a really good time , we are exhausted but very happy ^^
I hope all of you had as much fun as we did! :D See you in the next Ludum Dare! :D
Our previous post:
Our game:

viernes, 22 de agosto de 2014

Ludum Dare 30 - We are in! :D

We have just joined the LD30 Jam! :D

There is what we posted on the Ludum Dare Blog:
Hi all!
We are joining the Ludum Dare Jam! Our team:
Team Sprites
- DanPelGar -> Programmer, Musician & Sound editor
- Virako -> Programmer & Analyst
- Otaruk -> Pixel artist & Graphic Designer
- Xanday -> Pixel Artist & Programmer
- JJHaggar -> Pixel Artist & Programmer
Most of us are new to this event, and we are really excited about it! ^^ Hope we got something playable in time! XD
Code/Text editors:
- Vim
- Eclipse
- Notepad++
Language & Framework:
- Java
- LibGDX
Image/Maps editing:
- GraphicsGale (pixel art / sprite animation)
- Tiled (tile map editor)
- TexturePacker (texture packer XD)
- Gimp
- Photoshop
Music & sounds:
- FamiTracker
- Audacity
Distance Teamwork (some of us are on different countries):
- GitHub
- Google Hangout / Skype
- Trello
- Google Docs
- Email
Good luck to everyone, and have lots of fun!! ;D